Para peneliti sosial di lingkungan LIPI telah menghasilkan banyak rekomendasi dan refleksi teoritis sebagai solusi untuk mengatasi berbagai persoalan bangsa. Namun, sebagian besar rekomendasi, konsep, proposisi, model dan teori yang dihasilkan belum sampai pada tahap diakui secara luas (well proven) oleh akademisi dan para pemangku kepentingan lainnya. Kelemahan tersebut menjadi latar belakang…
This open access book explores the experience of working as a craftsperson or designer maker in the contemporary creative economy. The authors utilise evidence from the only major empirical study to explore the skills required and the challenges facing contemporary makers in an increasingly crowded marketplace. Drawing upon 180 interviews with peak organisations, established and emerging makers…
This open access book introduces design for Sustainable Product-Service Systems (S.PSS) and for Sustainable Distributed Economies (S.DE). These are introduced as technical and operative tools for the development of a new generation of designers, responsible and capable of designing environmentally-sustainable products. The book provides a comprehensive theoretical framework but also a practi…
A unique feature of this open access textbook is to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It starts with an introduction to the field and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices u…
Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in fav…
This Open Access proceedings presents a good overview of the current research landscape of industrial robots. The objective of MHI Colloquium is the successful networking at both academic and management level. Thereby, the colloquium focuses an academic exchange at a high level in order to distribute the obtained research results, to determine synergy effects and trends, to connect the actors i…
This open access book describes methods for research on and research through design. It posits that ethnography is an appropriate method for design research because it constantly orients itself, like design projects, towards social realities. In research processes, designers acquire project-specific knowledge, which happens mostly intuitively in practice. When this knowledge becomes the subject…
The student of Chinese painting must from time to time consult John C. Ferguson’s Li-tai chu-lu hua mu, an index to Chinese paintings recorded in Chinese catalogues. The catalogues in which the paintings are compiled are of equal interest: their compilers, the date of their compilation, their scope, their derivation, their merits and shortcomings, and so on. An Annotated Bibliography of Chine…
Textiles, textile production and clothing were essentials of living in prehistory, locked into the system of society at every level – social, economic and even religious. Textile crafts not only produced essential goods for everyday use, most notably clothing, but also utilitarian objects as well as representative and luxury items. Prehistoric clothing and their role in identity creation for …
The author of this hugely informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of The Sims, the bestselling computer game of all time.
Sihvonen examines the technical and material specificities of The Sims mods, as well as their cultural context. Viewed a…